The opening scenes of Retro City Rampage are a rapid-fire
series of references, even going so far as to recreate bits from classic games. It sets the stage for a game that will beat
the life out of you with a nostalgia stick and continue to mutilate your corpse
in the same manner.
And then it does.
Sadly, that’s about all the game does well, as it ends up being a simple
vehicle for cramming an absurd number of pop culture references into a game, most
of which are painfully blatant.
Set in the 1980s, Retro City Rampage follows the
cleverly-named Player in his modest quest to make some cash working as an evil
henchman. Through a strange turn of
events, Player ends up stealing a time-traveling phone booth, which sends him to a
slightly different time. The time
machine is broken in the process, so he starts looking for the parts necessary
to complete the repairs.
It’s overall a weak story, but to be fair, Rampage follows
the Grand Theft Auto tradition in a lot of ways. In terms of narrative, that means that the
protagonist encounters a number of vaguely connected subplots that give
the writers an excuse to do cool stuff (Remember: in Rampage, “cool stuff”
means “references”). The most
disappointing part is actually that the number of references decreases
significantly as the game goes on, trading the game’s major strength for
various other gags.
The references themselves are shameless. They are absolutely everywhere (which is
honestly pretty impressive), but their conspicuous nature makes them very
hit-or-miss - if it’s a nod to something you particularly enjoy, you’ll
probably like the reference; otherwise, it feels kind of forced. I experienced a substantial laughing fit at
only one point, but the majority of the game is worth a little chuckle at best.
To make matters a bit worse, Rampage is really a game all
about nostalgia. Most of the references I
noticed are about 80s and 90s culture, so many will be lost on younger gamers. If you’re not interested in remembering and reliving classic 8-bit moments, you’ll likely find Rampage to be
incredibly boring.
The rest of the game is similarly niche. Structured like one of the early Grand Theft
Auto games, Rampage gives you free reign over an open but highly pixellated
world. Everything’s presented in 2D from
a top-down perspective, so the graphical package is pretty limited. The sound quality is also old school,
although they successfully channeled some of the better NES soundtracks. Given what they’re doing, the overall
audiovisual style is great, but it’s driven by nostalgia, which severely limits
the game’s scope.
Then there’s the gameplay.
It’s GTA all over, as your primary focus is running through the streets
causing as much havoc as possible. And
that’s just about it. You’ll hijack
vehicles and shoot anyone who gets in your way, but the mechanics behind
driving and fighting don’t leave much room for depth. All the random tasks
you’ll have to perform are all ultimately driving and fighting, so it
can get awfully repetitive.
Seeing that there’s not much depth to the gameplay, it’s not
surprising that it’s all pretty easy and short.
The main story can be completed within five hours, and the optional
challenge missions don’t provide any further value aside from some high score leaderboards. Basically, there’s very
little content and very little to bring you back after you’ve run through the
story once.
My Rating: 5/10 - ok.
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